#include "client.h"
#include "buffer.h"
#include "bufferview.h"
-#include "buffertreemodel.h"
+#include "networkmodel.h"
/*****************************************
* The TreeView showing the Buffers
}
void BufferView::joinChannel(const QModelIndex &index) {
- Buffer::Type bufferType = (Buffer::Type)index.data(BufferTreeModel::BufferTypeRole).toInt();
+ Buffer::Type bufferType = (Buffer::Type)index.data(NetworkModel::BufferTypeRole).toInt();
if(bufferType != Buffer::ChannelType)
return;
- Client::fakeInput(index.data(BufferTreeModel::BufferUidRole).toUInt(), QString("/JOIN %1").arg(index.sibling(index.row(), 0).data().toString()));
+ Client::fakeInput(index.data(NetworkModel::BufferUidRole).toUInt(), QString("/JOIN %1").arg(index.sibling(index.row(), 0).data().toString()));
}
void BufferView::keyPressEvent(QKeyEvent *event) {