#include <iostream>
+#include <QtGui>
#include <QApplication>
-#include "quassel.h"
+#include "global.h"
#include "guiproxy.h"
+#include "coreconnectdlg.h"
+#include "util.h"
#include "mainwin.h"
QApplication::setApplicationName("Quassel IRC");
QApplication::setOrganizationName("The Quassel Team");
- Quassel::runMode = Quassel::GUIOnly;
- quassel = new Quassel();
+ Global::runMode = Global::GUIOnly;
+ Global::quasselDir = QDir::homePath() + "/.quassel";
+
+ global = new Global();
guiProxy = new GUIProxy();
MainWin mainWin;
- mainWin.show();
int exitCode = app.exec();
delete guiProxy;
- delete quassel;
+ delete global;
}
-void GUIProxy::send(GUISignal sig, QVariant arg1, QVariant arg2, QVariant arg3) {
+void MainWin::syncToCore() {
+ Q_ASSERT(!global->getData("CoreReady").toBool());
+ // ok, we are running as standalone GUI
+ coreConnectDlg = new CoreConnectDlg(this);
+ if(coreConnectDlg->exec() != QDialog::Accepted) {
+ //qApp->quit();
+ exit(1);
+ }
+ VarMap state = coreConnectDlg->getCoreState().toMap();
+ delete coreConnectDlg;
+ VarMap data = state["CoreData"].toMap();
+ QString key;
+ foreach(key, data.keys()) {
+ global->updateData(key, data[key]);
+ }
+ if(!global->getData("CoreReady").toBool()) {
+ QMessageBox::critical(this, tr("Fatal Error"), tr("<b>Could not synchronize with Quassel Core!</b><br>Quassel GUI will be aborted."), QMessageBox::Abort);
+ //qApp->quit();
+ exit(1);
+ }
+ foreach(QString net, state["CoreBackLog"].toMap().keys()) {
+ QByteArray logbuf = state["CoreBackLog"].toMap()[net].toByteArray();
+ QDataStream in(&logbuf, QIODevice::ReadOnly); in.setVersion(QDataStream::Qt_4_2);
+ while(!in.atEnd()) {
+ Message msg; in >> msg;
+ coreBackLog[net].append(msg);
+ }
+ qDebug() << net << coreBackLog[net].count();
+ }
+}
+
+GUIProxy::GUIProxy() {
+ if(guiProxy) qFatal("Trying to instantiate more than one CoreProxy object!");
+ blockSize = 0;
+ connect(&socket, SIGNAL(readyRead()), this, SLOT(serverHasData()));
+ connect(&socket, SIGNAL(connected()), this, SIGNAL(coreConnected()));
+ connect(&socket, SIGNAL(disconnected()), this, SIGNAL(coreDisconnected()));
+ connect(&socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(serverError(QAbstractSocket::SocketError)));
+
+ connect(global, SIGNAL(dataPutLocally(QString)), this, SLOT(updateCoreData(QString)));
+ connect(this, SIGNAL(csUpdateGlobalData(QString, QVariant)), global, SLOT(updateData(QString, QVariant)));
}
-void GUIProxy::recv(CoreSignal sig, QVariant arg1, QVariant arg2, QVariant arg3) {
+void GUIProxy::connectToCore(QString host, quint16 port) {
+ socket.connectToHost(host, port);
+}
+void GUIProxy::disconnectFromCore() {
+ socket.close();
+}
+void GUIProxy::serverError(QAbstractSocket::SocketError) {
+ emit coreConnectionError(socket.errorString());
+ //qFatal(QString("Connection error: %1").arg(socket.errorString()).toAscii());
+}
+
+void GUIProxy::serverHasData() {
+ QVariant item;
+ while(readDataFromDevice(&socket, blockSize, item)) {
+ emit recvPartialItem(1,1);
+ QList<QVariant> sigdata = item.toList();
+ Q_ASSERT(sigdata.size() == 4);
+ recv((CoreSignal)sigdata[0].toInt(), sigdata[1], sigdata[2], sigdata[3]);
+ blockSize = 0;
+ }
+ if(blockSize > 0) {
+ emit recvPartialItem(socket.bytesAvailable(), blockSize);
+ }
+}
+
+void GUIProxy::send(GUISignal sig, QVariant arg1, QVariant arg2, QVariant arg3) {
+ QList<QVariant> sigdata;
+ sigdata.append(sig); sigdata.append(arg1); sigdata.append(arg2); sigdata.append(arg3);
+ //qDebug() << "Sending signal: " << sigdata;
+ writeDataToDevice(&socket, QVariant(sigdata));
+}
+void GUIProxy::updateCoreData(QString key) {
+ QVariant data = global->getData(key);
+ send(GS_UPDATE_GLOBAL_DATA, key, data);
}